Add x and y offsets to the vertices of a list of tiles
PhTile_t * PhTranslateTiles( PhTile_t *tile, PhPoint_t const *point_add );
ph
This function adds the coordinates of point_add to the vertices of each tile in the list pointed to by tile.
Don't free() the list of tiles; instead, use PhFreeTiles() to return the tiles to the internal pool. |
The same pointer as tile.
Photon
Safety: | |
---|---|
Interrupt handler | No |
Signal handler | No |
Thread | No |
PhAddMergeTiles(), PhClipTilings(), PhCoalesceTiles(), PhCopyTiles(), PhDeTranslateTiles(), PhFreeTiles(), PhGetTile(), PhIntersectTilings(), PhMergeTiles(), PhPoint_t, PhRectsToTiles(), PhSortTiles(), PhTile_t, PhTilesToRects()
“Using damage tiles” in the Raw Drawing and Animation chapter of the Photon Programmer's Guide