Return a list of tiles to the internal tile pool
void PhFreeTiles( PhTile_t * tile);
ph
This function returns the given list of tiles to the internal tile pool.
Photon maintains an internal pool of tiles because they're frequently used, and using a pool reduces the amount of time spent allocating and freeing the tiles. Use PhGetTile() to get a tile from the pool, and this function to return a list of tiles to the pool. Don't free() a PhTile_t structure.
Photon
Safety: | |
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Interrupt handler | No |
Signal handler | No |
Thread | No |
PhAddMergeTiles(), PhClipTilings(), PhCoalesceTiles(), PhCopyTiles(), PhDeTranslateTiles(), PhGetTile(), PhIntersectTilings(), PhMergeTiles(), PhRectsToTiles(), PhSortTiles(), PhTile_t, PhTilesToRects(), PhTranslateTiles()
“Using damage tiles” in the Raw Drawing and Animation chapter of the Photon Programmer's Guide