udi_cb_alloc_dynamic(3udi)
Allocate a control block with variable inline layout
#include <udi.h>void udi_cb_alloc_dynamic ( udi_cb_alloc_call_t *callback, udi_cb_t *gcb, udi_index_t cb_idx, udi_channel_t default_channel, udi_size_t inline_size, udi_layout_t *inline_layout ); typedef void udi_cb_alloc_call_t ( udi_cb_t *gcb, udi_cb_t *new_cb );ARGUMENTS callback, gcb are standard arguments described in the "Asynchronous Service Calls" section of "Calling Sequence and Naming Conventions".
cb_idx are the same arguments as used in udi_cb_alloc.
inline_size is the size of the previously unspecified inline structure for this cb_idx.
inline_layout is the layout of the previously unspecified inline structure for this cb_idx. Must be NULL if the control block layout does not include UDI_DL_INLINE_DRIVER_TYPED.
DESCRIPTION udi_cb_alloc_dynamic behaves like udi_cb_alloc, except that it allows the driver to specify the size and layout of an inline structure for the control block that was left unspecified in the driver's udi_cb_init_t structure with the given cb_idx.
The inline_size and inline_layout members of the corresponding udi_cb_init_t structure (see page 10-11) must have been set to zero and NULL, respectively, and the control block layout must include exactly one UDI_DL_INLINE_UNTYPED, UDI_DL_INLINE_TYPED, or UDI_DL_INLINE_DRIVER_TYPED layout element.
It is recommended that udi_cb_alloc be used instead of udi_cb_alloc_dynamic if possible, as it's likely to be faster, but if the layout is not known statically, udi_cb_alloc_dynamic must be used.
warnings Use of the inline_layout parameter must conform to the rules described in Section 5.2.1.1, "Using Memory Pointers with Asynchronous Service Calls".
REFERENCES udi_cb_t, udi_cb_alloc, udi_layout_t, udi_init_info, udi_cb_init_t