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Find a control by its “Name” interface
#include <aoi.h>
const AOICtrl_t *AoFindName(const char *name,
const char *interface,
int32_t version);
libaoi.so
This function finds a control with the name, that also has the interface and version specified. Controls are named if they have a string interface called “Name” declared in their interfaces list.
A pointer to an AOICtrl_t structure for a control with a matched name, if one exists, and NULL if no control is found.
Here's an example of a “Name” interface declaration:
AOInterface_t pnm_idecoder_interface[] =
{
{"Name",0,"pnm_idecoder"},
{"Description",0,"PNM Image Reader"},
... (other interfaces)
{0,0,0},
};
If the above interfaces were already added to the list of available interfaces, and you wanted to find the AOI control for the pnm_idecoder interface, you would write code like:
AOICtrl_t *ctrl;
ctrl=AoFindName("pnm_idecoder",NULL,0);
// now we can use the ctrl to find specific interfaces, etc.
QNX Neutrino
| Safety: | |
|---|---|
| Interrupt handler | No |
| Signal handler | No |
| Thread | No |
AoFindExt(), AoFindMime(), AoFindFormats(), AoFindStreams(), AOICtrl_t
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