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Calculate the minimum number of bytes required to represent a pixel run
#include <img.h> #define IMG_FMT_BPL(_fmt, _w) ...
img
This macro calculates the minimum number of bytes required to represent a run of pixels.
The minimum number of bytes required per scanline of the frame.
Image library
| Safety: | |
|---|---|
| Interrupt handler | No | 
| Signal handler | No | 
| Thread | No | 
img_convert_data(), img_decode_callouts_t
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