Encode a frame
#include <img.h>
int img_encode_frame(
        img_codec_t                   codec,
        io_stream_t*                  output,
        const img_encode_callouts_t*  callouts,
        img_t*                        img,
        uintptr_t*                    encode_data );
- codec
    
- The handle of the codec to use to encode the frame.
    
- output
    
- The output destination.
    
- callouts
    
- A pointer to an img_encode_callouts_t structure that provides system callouts for the encoder. If you pass NULL for this value, the library uses a set of default callouts. See the description of img_encode_callouts_t for more details.
    
- img
    
- The address of an img_t structure describing the frame to be encoded.
    
- encode_data
    
- The address of the uintptr_t that was used for img_encode_begin().
img
This function encodes a frame. You need to call img_encode_begin() first to prepare for the encode, and img_encode_finish() to release any resources allocated for the encode.
- IMG_ERR_OK
    
- Success. The complete frame was encoded.
    
- IMG_ERR_MEM
    
- Memory-allocation failure.
    
- IMG_ERR_NOSUPPORT
    
- Input data format not supported; the codec and application could not agree on an output format.
    
- IMG_ERR_TRUNC
    
- Error writing data; file was truncated.
    
- IMG_ERR_INTR
    
- Encoding was interrupted by the application.
    
- IMG_ERR_DLL
    
- Error accessing the codec DLL; check errno and/or try running your application with DL_DEBUG=1.
Image library
| Safety: |  | 
|---|
| Interrupt handler | No | 
| Signal handler | No | 
| Thread | No | 
img_encode_callouts_t,
img_t,
img_encode_begin(),
img_encode_finish(),
io_open()