Decode a frame
#include <img.h>
int img_decode_frame(
        img_codec_t                   codec,
        io_stream_t*                  input,
        const img_decode_callouts_t*  callouts,
        img_t*                        img,
        uintptr_t*                    decode_data );
- codec
  
- The handle of the codec to use to decode the frame.
  
- input
  
- The input source.
  
- callouts
  
- A pointer to an img_decode_callouts_t structure that provides system callouts for the decoder. If you pass NULL for this value, a set of default callouts is used.  See the description of img_decode_callouts_t for more details.
  
- img
  
- The address of an img_t structure to fill with information regarding the decoded frame.
  
- decode_data
  
- The address of the uintptr_t that was used for img_decode_begin().
img
This function decodes a frame.  You need to call img_decode_begin() first to prepare for the decode, and img_decode_finish() to release any resources allocated for the decode.
- IMG_ERR_OK
    
- Success. The complete frame was decoded.
    
- IMG_ERR_MEM
    
- Memory-allocation failure.
    
- IMG_ERR_NOSUPPORT
    
- Output data format not supported; the codec and application could not agree on an output format.
    
- IMG_ERR_NODATA
    
- No frame data was present. This return code indicates the end of a multi-frame data source.
    
- IMG_ERR_CORRUPT
    
- Invalid data was encountered in the stream, preventing the decode from proceeding. Some of the frame may be intact.
    
- IMG_ERR_TRUNC
    
- Premature end of data encountered. Some of the frame may be intact.
    
- IMG_ERR_INTR
    
- Decoding was interrupted by the application.
    
- IMG_ERR_DLL
    
- Error accessing the codec DLL; check errno and/or try running your application with DL_DEBUG=1.
Image library
| Safety: |  | 
|---|
| Interrupt handler | No | 
| Signal handler | No | 
| Thread | No | 
img_decode_callouts_t,
img_t,
img_decode_begin(),
img_decode_finish(),
io_open()