glTexSubImage2D man page on RedHat
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GLTEXSUBIMAGE2D(3G) OpenGL Manual GLTEXSUBIMAGE2D(3G)
NAME
glTexSubImage2D - specify a two-dimensional texture subimage
C SPECIFICATION
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLsizei width, GLsizei height,
GLenum format, GLenum type, const GLvoid * data);
PARAMETERS
target
Specifies the target texture. Must be GL_TEXTURE_2D,
GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or
GL_TEXTURE_1D_ARRAY.
level
Specifies the level-of-detail number. Level 0 is the base image
level. Level n is the nth mipmap reduction image.
xoffset
Specifies a texel offset in the x direction within the texture
array.
yoffset
Specifies a texel offset in the y direction within the texture
array.
width
Specifies the width of the texture subimage.
height
Specifies the height of the texture subimage.
format
Specifies the format of the pixel data. The following symbolic
values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and
GL_BGRA.
type
Specifies the data type of the pixel data. The following symbolic
values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT,
GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT,
GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV,
GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
data
Specifies a pointer to the image data in memory.
DESCRIPTION
Texturing maps a portion of a specified texture image onto each
graphical primitive for which texturing is enabled.
glTexSubImage2D redefines a contiguous subregion of an existing
two-dimensional or one-dimensional arary texture image. The texels
referenced by data replace the portion of the existing texture array
with x indices xoffset and xoffset + width - 1, inclusive, and y
indices yoffset and yoffset + height - 1, inclusive. This region may
not include any texels outside the range of the texture array as it was
originally specified. It is not an error to specify a subtexture with
zero width or height, but such a specification has no effect.
If a non-zero named buffer object is bound to the
GL_PIXEL_UNPACK_BUFFER target (see glBindBuffer()) while a texture
image is specified, data is treated as a byte offset into the buffer
object's data store.
NOTES
glPixelStore() modes affect texture images.
glTexSubImage2D specifies a two-dimensional subtexture for the current
texture unit, specified with glActiveTexture().
ERRORS
GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D,
GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or
GL_TEXTURE_1D_ARRAY.
GL_INVALID_ENUM is generated if format is not an accepted format
constant.
GL_INVALID_ENUM is generated if type is not a type constant.
GL_INVALID_VALUE is generated if level is less than 0.
GL_INVALID_VALUE may be generated if level is greater than log 2 max,
where max is the returned value of GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if xoffset < - b, xoffset + width > w -
b, yoffset < - b, or yoffset + height > h - b, where w is the
GL_TEXTURE_WIDTH, h is the GL_TEXTURE_HEIGHT, and b is the border width
of the texture image being modified. Note that w and h include twice
the border width.
GL_INVALID_VALUE is generated if width or height is less than 0.
GL_INVALID_OPERATION is generated if the texture array has not been
defined by a previous glTexImage2D() operation.
GL_INVALID_OPERATION is generated if type is one of
GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5, or GL_UNSIGNED_SHORT_5_6_5_REV and format is
not GL_RGB.
GL_INVALID_OPERATION is generated if type is one of
GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV and
format is neither GL_RGBA nor GL_BGRA.
GL_INVALID_OPERATION is generated if a non-zero buffer object name is
bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data
store is currently mapped.
GL_INVALID_OPERATION is generated if a non-zero buffer object name is
bound to the GL_PIXEL_UNPACK_BUFFER target and the data would be
unpacked from the buffer object such that the memory reads required
would exceed the data store size.
GL_INVALID_OPERATION is generated if a non-zero buffer object name is
bound to the GL_PIXEL_UNPACK_BUFFER target and data is not evenly
divisible into the number of bytes needed to store in memory a datum
indicated by type.
ASSOCIATED GETS
glGetTexImage()
glGet() with argument GL_PIXEL_UNPACK_BUFFER_BINDING
SEE ALSO
glActiveTexture(), glCopyTexImage1D(), glCopyTexImage2D(),
glCopyTexSubImage1D(), glCopyTexSubImage2D(), glCopyTexSubImage3D(),
glPixelStore(), glTexImage1D(), glTexImage2D(), glTexImage3D(),
glTexSubImage1D(), glTexSubImage3D(), glTexParameter()
COPYRIGHT
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
under the SGI Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 03/16/2013 GLTEXSUBIMAGE2D(3G)
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