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GLMATRIXMODE(3G)		 OpenGL Manual		      GLMATRIXMODE(3G)

NAME
       glMatrixMode - specify which matrix is the current matrix

C SPECIFICATION
       void glMatrixMode(GLenum mode);

PARAMETERS
       mode
	   Specifies which matrix stack is the target for subsequent matrix
	   operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION,
	   and GL_TEXTURE. The initial value is GL_MODELVIEW. Additionally, if
	   the ARB_imaging extension is supported, GL_COLOR is also accepted.

DESCRIPTION
       glMatrixMode sets the current matrix mode.  mode can assume one of four
       values:

       GL_MODELVIEW
	   Applies subsequent matrix operations to the modelview matrix stack.

       GL_PROJECTION
	   Applies subsequent matrix operations to the projection matrix
	   stack.

       GL_TEXTURE
	   Applies subsequent matrix operations to the texture matrix stack.

       GL_COLOR
	   Applies subsequent matrix operations to the color matrix stack.

       To find out which matrix stack is currently the target of all matrix
       operations, call glGet() with argument GL_MATRIX_MODE. The initial
       value is GL_MODELVIEW.

ERRORS
       GL_INVALID_ENUM is generated if mode is not an accepted value.

       GL_INVALID_OPERATION is generated if glMatrixMode is executed between
       the execution of glBegin() and the corresponding execution of glEnd().

ASSOCIATED GETS
       glGet() with argument GL_MATRIX_MODE

SEE ALSO
       glLoadMatrix(), glLoadTransposeMatrix(), glMultMatrix(),
       glMultTransposeMatrix(), glPopMatrix(), glPushMatrix()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013		      GLMATRIXMODE(3G)
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