glInterleavedArrays man page on RedHat

Man page or keyword search:  
man Server   29550 pages
apropos Keyword Search (all sections)
Output format
RedHat logo
[printable version]

GLINTERLEAVEDARRAYS(3G)		 OpenGL Manual	       GLINTERLEAVEDARRAYS(3G)

NAME
       glInterleavedArrays - simultaneously specify and enable several
       interleaved arrays

C SPECIFICATION
       void glInterleavedArrays(GLenum format, GLsizei stride,
				const GLvoid * pointer);

PARAMETERS
       format
	   Specifies the type of array to enable. Symbolic constants GL_V2F,
	   GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F,
	   GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F,
	   GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and
	   GL_T4F_C4F_N3F_V4F are accepted.

       stride
	   Specifies the offset in bytes between each aggregate array element.

DESCRIPTION
       glInterleavedArrays lets you specify and enable individual color,
       normal, texture and vertex arrays whose elements are part of a larger
       aggregate array element. For some implementations, this is more
       efficient than specifying the arrays separately.

       If stride is 0, the aggregate elements are stored consecutively.
       Otherwise, stride bytes occur between the beginning of one aggregate
       array element and the beginning of the next aggregate array element.

       format serves as a ``key'' describing the extraction of individual
       arrays from the aggregate array. If format contains a T, then texture
       coordinates are extracted from the interleaved array. If C is present,
       color values are extracted. If N is present, normal coordinates are
       extracted. Vertex coordinates are always extracted.

       The digits 2, 3, and 4 denote how many values are extracted. F
       indicates that values are extracted as floating-point values. Colors
       may also be extracted as 4 unsigned bytes if 4UB follows the C. If a
       color is extracted as 4 unsigned bytes, the vertex array element which
       follows is located at the first possible floating-point aligned
       address.

NOTES
       glInterleavedArrays is available only if the GL version is 1.1 or
       greater.

       If glInterleavedArrays is called while compiling a display list, it is
       not compiled into the list, and it is executed immediately.

       Execution of glInterleavedArrays is not allowed between the execution
       of glBegin() and the corresponding execution of glEnd(), but an error
       may or may not be generated. If no error is generated, the operation is
       undefined.

       glInterleavedArrays is typically implemented on the client side.

       Vertex array parameters are client-side state and are therefore not
       saved or restored by glPushAttrib() and glPopAttrib(). Use
       glPushClientAttrib() and glPopClientAttrib() instead.

       For OpenGL versions 1.3 and greater, or when the ARB_multitexture
       extension is supported, glInterleavedArrays only updates the texture
       coordinate array for the client active texture unit. The texture
       coordinate state for other client texture units is not updated,
       regardless of whether the client texture unit is enabled or not.

       Secondary color values are not supported in interleaved vertex array
       formats.

ERRORS
       GL_INVALID_ENUM is generated if format is not an accepted value.

       GL_INVALID_VALUE is generated if stride is negative.

SEE ALSO
       glArrayElement(), glClientActiveTexture(), glColorPointer(),
       glDrawArrays(), glDrawElements(), glEdgeFlagPointer(),
       glEnableClientState(), glGetPointerv(), glIndexPointer(),
       glNormalPointer(), glSecondaryColorPointer(), glTexCoordPointer(),
       glVertexPointer()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013	       GLINTERLEAVEDARRAYS(3G)
[top]

List of man pages available for RedHat

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net