glFramebufferTextureLayer man page on RedHat
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GLFRAMEBUFFERTEXTURE(3G) OpenGL Manual GLFRAMEBUFFERTEXTURE(3G)
NAME
glFramebufferTextureLayer - attach a single layer of a texture to a
framebuffer
C SPECIFICATION
void glFramebufferTextureLayer(GLenum target, GLenum attachment,
GLuint texture, GLint level,
GLint layer);
PARAMETERS
target
Specifies the framebuffer target. target must be
GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER.
GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER.
attachment
Specifies the attachment point of the framebuffer. attachment must
be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT
or GL_DEPTH_STENCIL_ATTACHMMENT.
texture
Specifies the texture object to attach to the framebuffer
attachment point named by attachment.
level
Specifies the mipmap level of texture to attach.
layer
Specifies the layer of texture to attach.
DESCRIPTION
glFramebufferTextureLayer operates like glFramebufferTexture(), except
that only a single layer of the texture level, given by layer, is
attached to the attachment point. If texture is not zero, layer must be
greater than or equal to zero. texture must either be zero or the name
of an existing three-dimensional texture, one- or two-dimensional array
texture, or multisample array texture.
ERRORS
GL_INVALID_ENUM is generated if target is not one of the accepted
tokens.
GL_INVALID_ENUM is generated if attachment is not one of the accepted
tokens.
GL_INVALID_VALUE is generated if texture is not zero or the name of an
existing texture object.
GL_INVALID_VALUE is generated if texture is not zero and layer is
negative.
GL_INVALID_OPERATION is generated if zero is bound to target.
GL_INVALID_OPERATION is generated if texture is not zero or the name of
an existing cube map texture.
SEE ALSO
glGenFramebuffers(), glBindFramebuffer(), glGenRenderbuffers(),
glFramebufferTexture(), glFramebufferTextureFace()
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 03/16/2013 GLFRAMEBUFFERTEXTURE(3G)
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