glCopyTexImage1D man page on RedHat
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GLCOPYTEXIMAGE1D(3G) OpenGL Manual GLCOPYTEXIMAGE1D(3G)
NAME
glCopyTexImage1D - copy pixels into a 1D texture image
C SPECIFICATION
void glCopyTexImage1D(GLenum target, GLint level,
GLenum internalformat, GLint x, GLint y,
GLsizei width, GLint border);
PARAMETERS
target
Specifies the target texture. Must be GL_TEXTURE_1D.
level
Specifies the level-of-detail number. Level 0 is the base image
level. Level n is the nth mipmap reduction image.
internalformat
Specifies the internal format of the texture. Must be one of the
following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG,
GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB,
GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT,
GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32,
GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8,
GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4,
GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB,
GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
x, y
Specify the window coordinates of the left corner of the row of
pixels to be copied.
width
Specifies the width of the texture image. Must be 0 or 2 n + 2
border for some integer n. The height of the texture image is 1.
border
Specifies the width of the border. Must be either 0 or 1.
DESCRIPTION
glCopyTexImage1D defines a one-dimensional texture image with pixels
from the current GL_READ_BUFFER.
The screen-aligned pixel row with left corner at x y and with a length
of width + 2 border defines the texture array at the mipmap level
specified by level. internalformat specifies the internal format of
the texture array.
The pixels in the row are processed exactly as if glReadPixels() had
been called, but the process stops just before final conversion. At
this point all pixel component values are clamped to the range 0 1 and
then converted to the texture's internal format for storage in the
texel array.
Pixel ordering is such that lower x screen coordinates correspond to
lower texture coordinates.
If any of the pixels within the specified row of the current
GL_READ_BUFFER are outside the window associated with the current
rendering context, then the values obtained for those pixels are
undefined.
glCopyTexImage1D defines a one-dimensional texture image with pixels
from the current GL_READ_BUFFER.
When internalformat is one of the sRGB types, the GL does not
automatically convert the source pixels to the sRGB color space. In
this case, the glPixelMap function can be used to accomplish the
conversion.
NOTES
1, 2, 3, and 4 are not accepted values for internalformat.
An image with 0 width indicates a NULL texture.
ERRORS
GL_INVALID_ENUM is generated if target is not one of the allowable
values.
GL_INVALID_VALUE is generated if level is less than 0.
GL_INVALID_VALUE may be generated if level is greater than log 2 max,
where max is the returned value of GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if internalformat is not an allowable
value.
GL_INVALID_VALUE is generated if width is less than 0 or greater than
GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if non-power-of-two textures are not
supported and the width cannot be represented as 2 n + 2 border for
some integer value of n.
GL_INVALID_VALUE is generated if border is not 0 or 1.
GL_INVALID_OPERATION is generated if internalformat is
GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, or
GL_DEPTH_COMPONENT32 and there is no depth buffer.
ASSOCIATED GETS
glGetTexImage()
SEE ALSO
glCopyTexImage2D(), glCopyTexSubImage1D(), glCopyTexSubImage2D(),
glPixelStore(), glTexImage1D(), glTexImage2D(), glTexSubImage1D(),
glTexSubImage2D(), glTexParameter()
COPYRIGHT
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
under the SGI Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 03/16/2013 GLCOPYTEXIMAGE1D(3G)
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