glBitmap man page on RedHat
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GLBITMAP(3G) OpenGL Manual GLBITMAP(3G)
NAME
glBitmap - draw a bitmap
C SPECIFICATION
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig,
GLfloat yorig, GLfloat xmove, GLfloat ymove,
const GLubyte * bitmap);
PARAMETERS
width, height
Specify the pixel width and height of the bitmap image.
xorig, yorig
Specify the location of the origin in the bitmap image. The origin
is measured from the lower left corner of the bitmap, with right
and up being the positive axes.
xmove, ymove
Specify the x and y offsets to be added to the current raster
position after the bitmap is drawn.
bitmap
Specifies the address of the bitmap image.
DESCRIPTION
A bitmap is a binary image. When drawn, the bitmap is positioned
relative to the current raster position, and frame buffer pixels
corresponding to 1's in the bitmap are written using the current raster
color or index. Frame buffer pixels corresponding to 0's in the bitmap
are not modified.
glBitmap takes seven arguments. The first pair specifies the width and
height of the bitmap image. The second pair specifies the location of
the bitmap origin relative to the lower left corner of the bitmap
image. The third pair of arguments specifies x and y offsets to be
added to the current raster position after the bitmap has been drawn.
The final argument is a pointer to the bitmap image itself.
If a non-zero named buffer object is bound to the
GL_PIXEL_UNPACK_BUFFER target (see glBindBuffer()) while a bitmap image
is specified, bitmap is treated as a byte offset into the buffer
object's data store.
The bitmap image is interpreted like image data for the glDrawPixels()
command, with width and height corresponding to the width and height
arguments of that command, and with type set to GL_BITMAP and format
set to GL_COLOR_INDEX. Modes specified using glPixelStore() affect the
interpretation of bitmap image data; modes specified using
glPixelTransfer() do not.
If the current raster position is invalid, glBitmap is ignored.
Otherwise, the lower left corner of the bitmap image is positioned at
the window coordinates
x w = x r - x o
y w = y r - y o
where x r y r is the raster position and x o y o is the bitmap origin.
Fragments are then generated for each pixel corresponding to a 1 (one)
in the bitmap image. These fragments are generated using the current
raster z coordinate, color or color index, and current raster texture
coordinates. They are then treated just as if they had been generated
by a point, line, or polygon, including texture mapping, fogging, and
all per-fragment operations such as alpha and depth testing.
After the bitmap has been drawn, the x and y coordinates of the current
raster position are offset by xmove and ymove. No change is made to the
z coordinate of the current raster position, or to the current raster
color, texture coordinates, or index.
NOTES
To set a valid raster position outside the viewport, first set a valid
raster position inside the viewport, then call glBitmap with NULL as
the bitmap parameter and with xmove and ymove set to the offsets of the
new raster position. This technique is useful when panning an image
around the viewport.
ERRORS
GL_INVALID_VALUE is generated if width or height is negative.
GL_INVALID_OPERATION is generated if a non-zero buffer object name is
bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data
store is currently mapped.
GL_INVALID_OPERATION is generated if a non-zero buffer object name is
bound to the GL_PIXEL_UNPACK_BUFFER target and the data would be
unpacked from the buffer object such that the memory reads required
would exceed the data store size.
GL_INVALID_OPERATION is generated if glBitmap is executed between the
execution of glBegin() and the corresponding execution of glEnd().
ASSOCIATED GETS
glGet() with argument GL_CURRENT_RASTER_POSITION
glGet() with argument GL_CURRENT_RASTER_COLOR
glGet() with argument GL_CURRENT_RASTER_SECONDARY_COLOR
glGet() with argument GL_CURRENT_RASTER_DISTANCE
glGet() with argument GL_CURRENT_RASTER_INDEX
glGet() with argument GL_CURRENT_RASTER_TEXTURE_COORDS
glGet() with argument GL_CURRENT_RASTER_POSITION_VALID
glGet() with argument GL_PIXEL_UNPACK_BUFFER_BINDING
SEE ALSO
glBindBuffer(), glDrawPixels(), glPixelStore(), glPixelTransfer(),
glRasterPos(), glWindowPos()
COPYRIGHT
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
under the SGI Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 03/16/2013 GLBITMAP(3G)
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