glBeginTransformFeedback man page on RedHat
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GLBEGINTRANSFORMFEED(3G) OpenGL Manual GLBEGINTRANSFORMFEED(3G)
NAME
glBeginTransformFeedback - start transform feedback operation
C SPECIFICATION
void glBeginTransformFeedback(GLenum primitiveMode);
PARAMETERS
primitiveMode
Specify the output type of the primitives that will be recorded
into the buffer objects that are bound for transform feedback.
C SPECIFICATION
void glEndTransformFeedback(void);
DESCRIPTION
Transform feedback mode captures the values of varying variables
written by the vertex shader (or, if active, the geometry shader).
Transform feedback is said to be active after a call to
glBeginTransformFeedback until a subsequent call to
glEndTransformFeedback(). Transform feedback commands must be paired.
If no geometry shader is present, while transform feedback is active
the mode parameter to glDrawArrays() must match those specified in the
following table:
┌──────────────────────────────────┬─────────────────────────────────────────────────┐
│ │ │
│ Transform │ Allowed │
│Feedback primitiveMode │ Render Primitive modes │
│ │ │
├──────────────────────────────────┼─────────────────────────────────────────────────┤
│GL_POINTS │ GL_POINTS │
├──────────────────────────────────┼─────────────────────────────────────────────────┤
│GL_LINES │ GL_LINES, GL_LINE_LOOP, │
│ │ GL_LINE_STRIP, │
│ │ GL_LINES_ADJACENCY, │
│ │ GL_LINE_STRIP_ADJACENCY │
├──────────────────────────────────┼─────────────────────────────────────────────────┤
│GL_TRIANGLES │ GL_TRIANGLES, GL_TRIANGLE_STRIP, │
│ │ GL_TRIANGLE_FAN, │
│ │ GL_TRIANGLES_ADJACENCY, │
│ │ GL_TRIANGLE_STRIP_ADJACENCY │
└──────────────────────────────────┴─────────────────────────────────────────────────┘
If a geometry shader is present, the output primitive type from the
geometry shader must match those provided in the following table:
┌──────────────────────────────────┬─────────────────────────────────┐
│ │ │
│ Transform │ Allowed │
│Feedback primitiveMode │ Geometry Shader Output │
│ │ Primitive Type │
│ │ │
├──────────────────────────────────┼─────────────────────────────────┤
│GL_POINTS │ points │
├──────────────────────────────────┼─────────────────────────────────┤
│GL_LINES │ line_strip │
├──────────────────────────────────┼─────────────────────────────────┤
│GL_TRIANGLES │ triangle_strip │
└──────────────────────────────────┴─────────────────────────────────┘
NOTES
Geometry shaders, and the GL_TRIANGLES_ADJACENCY,
GL_TRIANGLE_STRIP_ADJACENCY, GL_LINES_ADJACENCY and
GL_LINE_STRIP_ADJACENCY primtive modes are available only if the GL
version is 3.2 or greater.
ERRORS
GL_INVALID_OPERATION is generated if glBeginTransformFeedback is
executed while transform feedback is active.
GL_INVALID_OPERATION is generated if glEndTransformFeedback is executed
while transform feedback is not active.
GL_INVALID_OPERATION is generated by glDrawArrays() if no geometry
shader is present, transform feedback is active and mode is not one of
the allowed modes.
GL_INVALID_OPERATION is generated by glDrawArrays() if a geometry
shader is present, transform feedback is active and the output
primitive type of the geometry shader does not match the transform
feedback primitiveMode.
GL_INVALID_OPERATION is generated by glEndTransformFeedback if any
binding point used in transform feedback mode does not have a buffer
object bound.
GL_INVALID_OPERATION is generated by glEndTransformFeedback if no
binding points would be used, either because no program object is
active of because the active program object has specified no varying
variables to record.
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 03/16/2013 GLBEGINTRANSFORMFEED(3G)
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