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GLALPHAFUNC(3G)			 OpenGL Manual		       GLALPHAFUNC(3G)

NAME
       glAlphaFunc - specify the alpha test function

C SPECIFICATION
       void glAlphaFunc(GLenum func, GLclampf ref);

PARAMETERS
       func
	   Specifies the alpha comparison function. Symbolic constants
	   GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL,
	   GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is
	   GL_ALWAYS.

       ref
	   Specifies the reference value that incoming alpha values are
	   compared to. This value is clamped to the range 0 1, where 0
	   represents the lowest possible alpha value and 1 the highest
	   possible value. The initial reference value is 0.

DESCRIPTION
       The alpha test discards fragments depending on the outcome of a
       comparison between an incoming fragment's alpha value and a constant
       reference value.	 glAlphaFunc specifies the reference value and the
       comparison function. The comparison is performed only if alpha testing
       is enabled. By default, it is not enabled. (See glEnable() and
       glDisable() of GL_ALPHA_TEST.)

       func and ref specify the conditions under which the pixel is drawn. The
       incoming alpha value is compared to ref using the function specified by
       func. If the value passes the comparison, the incoming fragment is
       drawn if it also passes subsequent stencil and depth buffer tests. If
       the value fails the comparison, no change is made to the frame buffer
       at that pixel location. The comparison functions are as follows:

       GL_NEVER
	   Never passes.

       GL_LESS
	   Passes if the incoming alpha value is less than the reference
	   value.

       GL_EQUAL
	   Passes if the incoming alpha value is equal to the reference value.

       GL_LEQUAL
	   Passes if the incoming alpha value is less than or equal to the
	   reference value.

       GL_GREATER
	   Passes if the incoming alpha value is greater than the reference
	   value.

       GL_NOTEQUAL
	   Passes if the incoming alpha value is not equal to the reference
	   value.

       GL_GEQUAL
	   Passes if the incoming alpha value is greater than or equal to the
	   reference value.

       GL_ALWAYS
	   Always passes (initial value).

       glAlphaFunc operates on all pixel write operations, including those
       resulting from the scan conversion of points, lines, polygons, and
       bitmaps, and from pixel draw and copy operations.  glAlphaFunc does not
       affect screen clear operations.

NOTES
       Alpha testing is performed only in RGBA mode.

ERRORS
       GL_INVALID_ENUM is generated if func is not an accepted value.

       GL_INVALID_OPERATION is generated if glAlphaFunc is executed between
       the execution of glBegin() and the corresponding execution of glEnd().

ASSOCIATED GETS
       glGet() with argument GL_ALPHA_TEST_FUNC

       glGet() with argument GL_ALPHA_TEST_REF

       glIsEnabled() with argument GL_ALPHA_TEST

SEE ALSO
       glBlendFunc(), glClear(), glDepthFunc(), glEnable(), glStencilFunc()

COPYRIGHT
       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
       under the SGI Free Software B License. For details, see
       http://oss.sgi.com/projects/FreeB/.

AUTHORS
       opengl.org

opengl.org			  03/16/2013		       GLALPHAFUNC(3G)
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