glGetError man page on Oracle
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GLGETERROR(3G) OpenGL Manual GLGETERROR(3G)
NAME
glGetError - return error information
C SPECIFICATION
GLenum glGetError(void);
DESCRIPTION
glGetError returns the value of the error flag. Each detectable error
is assigned a numeric code and symbolic name. When an error occurs, the
error flag is set to the appropriate error code value. No other errors
are recorded until glGetError is called, the error code is returned,
and the flag is reset to GL_NO_ERROR. If a call to glGetError returns
GL_NO_ERROR, there has been no detectable error since the last call to
glGetError, or since the GL was initialized.
To allow for distributed implementations, there may be several error
flags. If any single error flag has recorded an error, the value of
that flag is returned and that flag is reset to GL_NO_ERROR when
glGetError is called. If more than one flag has recorded an error,
glGetError returns and clears an arbitrary error flag value. Thus,
glGetError should always be called in a loop, until it returns
GL_NO_ERROR, if all error flags are to be reset.
Initially, all error flags are set to GL_NO_ERROR.
The following errors are currently defined:
GL_NO_ERROR
No error has been recorded. The value of this symbolic constant is
guaranteed to be 0.
GL_INVALID_ENUM
An unacceptable value is specified for an enumerated argument. The
offending command is ignored and has no other side effect than to
set the error flag.
GL_INVALID_VALUE
A numeric argument is out of range. The offending command is
ignored and has no other side effect than to set the error flag.
GL_INVALID_OPERATION
The specified operation is not allowed in the current state. The
offending command is ignored and has no other side effect than to
set the error flag.
GL_INVALID_FRAMEBUFFER_OPERATION
The framebuffer object is not complete. The offending command is
ignored and has no other side effect than to set the error flag.
GL_OUT_OF_MEMORY
There is not enough memory left to execute the command. The state
of the GL is undefined, except for the state of the error flags,
after this error is recorded.
GL_STACK_UNDERFLOW
An attempt has been made to perform an operation that would cause
an internal stack to underflow.
GL_STACK_OVERFLOW
An attempt has been made to perform an operation that would cause
an internal stack to overflow.
When an error flag is set, results of a GL operation are undefined only
if GL_OUT_OF_MEMORY has occurred. In all other cases, the command
generating the error is ignored and has no effect on the GL state or
frame buffer contents. If the generating command returns a value, it
returns 0. If glGetError itself generates an error, it returns 0.
COPYRIGHT
Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2012 Khronos
Group. This document is licensed under the SGI Free Software B License.
For details, see http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 04/29/2014 GLGETERROR(3G)
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