glDeleteTextures man page on Oracle
[printable version]
GLDELETETEXTURES(3G) OpenGL Manual GLDELETETEXTURES(3G)
NAME
glDeleteTextures - delete named textures
C SPECIFICATION
void glDeleteTextures(GLsizei n, const GLuint * textures);
PARAMETERS
n
Specifies the number of textures to be deleted.
textures
Specifies an array of textures to be deleted.
DESCRIPTION
glDeleteTextures deletes n textures named by the elements of the array
textures. After a texture is deleted, it has no contents or
dimensionality, and its name is free for reuse (for example by
glGenTextures()). If a texture that is currently bound is deleted, the
binding reverts to 0 (the default texture).
glDeleteTextures silently ignores 0's and names that do not correspond
to existing textures.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
ASSOCIATED GETS
glIsTexture()
SEE ALSO
glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(),
glGenTextures(), glGet(), glGetTexParameter(), glTexImage1D(),
glTexImage2D(), glTexParameter()
COPYRIGHT
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
under the SGI Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 04/29/2014 GLDELETETEXTURES(3G)
[top]
List of man pages available for Oracle
Copyright (c) for man pages and the logo by the respective OS vendor.
For those who want to learn more, the polarhome community provides shell access and support.
[legal]
[privacy]
[GNU]
[policy]
[cookies]
[netiquette]
[sponsors]
[FAQ]
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
|
Vote for polarhome
|