glDeleteSamplers man page on Oracle
[printable version]
GLDELETESAMPLERS(3G) OpenGL Manual GLDELETESAMPLERS(3G)
NAME
glDeleteSamplers - delete named sampler objects
C SPECIFICATION
void glDeleteSamplers(GLsizei n, const GLuint * samplers);
PARAMETERS
n
Specifies the number of sampler objects to be deleted.
samplers
Specifies an array of sampler objects to be deleted.
DESCRIPTION
glDeleteSamplers deletes n sampler objects named by the elements of the
array samplers. After a sampler object is deleted, its name is again
unused. If a sampler object that is currently bound to a sampler unit
is deleted, it is as though glBindSampler() is called with unit set to
the unit the sampler is bound to and sampler zero. Unused names in
samplers are silently ignored, as is the reserved name zero.
NOTES
glDeleteSamplers is available only if the GL version is 3.3 or higher.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
ASSOCIATED GETS
glIsSampler()
SEE ALSO
glGenSamplers(), glBindSampler(), glDeleteSamplers(), glIsSampler()
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 04/29/2014 GLDELETESAMPLERS(3G)
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