glCopyTexSubImage3D man page on Oracle
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GLCOPYTEXSUBIMAGE3D(3G) OpenGL Manual GLCOPYTEXSUBIMAGE3D(3G)
NAME
glCopyTexSubImage3D - copy a three-dimensional texture subimage
C SPECIFICATION
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLint x,
GLint y, GLsizei width, GLsizei height);
PARAMETERS
target
Specifies the target texture. Must be GL_TEXTURE_3D or
GL_TEXTURE_2D_ARRAY.
level
Specifies the level-of-detail number. Level 0 is the base image
level. Level n is the nth mipmap reduction image.
xoffset
Specifies a texel offset in the x direction within the texture
array.
yoffset
Specifies a texel offset in the y direction within the texture
array.
zoffset
Specifies a texel offset in the z direction within the texture
array.
x, y
Specify the window coordinates of the lower left corner of the
rectangular region of pixels to be copied.
width
Specifies the width of the texture subimage.
height
Specifies the height of the texture subimage.
DESCRIPTION
glCopyTexSubImage3D replaces a rectangular portion of a
three-dimensional or two-dimensional array texture image with pixels
from the current GL_READ_BUFFER (rather than from main memory, as is
the case for glTexSubImage3D()).
The screen-aligned pixel rectangle with lower left corner at (x, y) and
with width width and height height replaces the portion of the texture
array with x indices xoffset through xoffset + width - 1, inclusive,
and y indices yoffset through yoffset + height - 1, inclusive, at z
index zoffset and at the mipmap level specified by level.
The pixels in the rectangle are processed exactly as if glReadPixels()
had been called, but the process stops just before final conversion. At
this point, all pixel component values are clamped to the range 0 1 and
then converted to the texture's internal format for storage in the
texel array.
The destination rectangle in the texture array may not include any
texels outside the texture array as it was originally specified. It is
not an error to specify a subtexture with zero width or height, but
such a specification has no effect.
If any of the pixels within the specified rectangle of the current
GL_READ_BUFFER are outside the read window associated with the current
rendering context, then the values obtained for those pixels are
undefined.
No change is made to the internalformat, width, height, depth, or
border parameters of the specified texture array or to texel values
outside the specified subregion.
NOTES
glPixelStore() modes affect texture images.
ERRORS
GL_INVALID_ENUM is generated if /target is not GL_TEXTURE_3D.
GL_INVALID_OPERATION is generated if the texture array has not been
defined by a previous glTexImage3D() operation.
GL_INVALID_VALUE is generated if level is less than 0.
GL_INVALID_VALUE may be generated if level > log 2 max, where max is
the returned value of GL_MAX_3D_TEXTURE_SIZE if target is GL_TEXTURE_3D
or the returned value of GL_MAX_ARRAY_TEXTURE_LAYERS if target is
GL_TEXTURE_2D_ARRAY.
GL_INVALID_VALUE is generated if xoffset < - b, xoffset + width > w -
b, yoffset < - b, yoffset + height > h - b, zoffset < - b, or zoffset +
1 > d - b, where w is the GL_TEXTURE_WIDTH, h is the GL_TEXTURE_HEIGHT,
d is the GL_TEXTURE_DEPTH, and b is the GL_TEXTURE_BORDER of the
texture image being modified. Note that w, h, and d include twice the
border width.
ASSOCIATED GETS
glGetTexImage()
SEE ALSO
glCopyTexImage1D(), glCopyTexImage2D(), glCopyTexSubImage1D(),
glCopyTexSubImage2D(), glPixelStore(), glReadBuffer(), glTexImage1D(),
glTexImage2D(), glTexImage3D(), glTexParameter(), glTexSubImage1D(),
glTexSubImage2D(), glTexSubImage3D()
COPYRIGHT
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
under the SGI Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.
AUTHORS
opengl.org
opengl.org 04/29/2014 GLCOPYTEXSUBIMAGE3D(3G)
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