glBufferData man page on Oracle
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GLBUFFERDATA(3G) OpenGL Manual GLBUFFERDATA(3G)
NAME
glBufferData - creates and initializes a buffer object's data store
C SPECIFICATION
void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data,
GLenum usage);
PARAMETERS
target
Specifies the target buffer object. The symbolic constant must be
GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER,
GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER,
GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER,
GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER,
GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER,
GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.
size
Specifies the size in bytes of the buffer object's new data store.
data
Specifies a pointer to data that will be copied into the data store
for initialization, or NULL if no data is to be copied.
usage
Specifies the expected usage pattern of the data store. The
symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ,
GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY,
GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
DESCRIPTION
glBufferData creates a new data store for the buffer object currently
bound to target. Any pre-existing data store is deleted. The new data
store is created with the specified size in bytes and usage. If data is
not NULL, the data store is initialized with data from this pointer. In
its initial state, the new data store is not mapped, it has a NULL
mapped pointer, and its mapped access is GL_READ_WRITE.
usage is a hint to the GL implementation as to how a buffer object's
data store will be accessed. This enables the GL implementation to make
more intelligent decisions that may significantly impact buffer object
performance. It does not, however, constrain the actual usage of the
data store. usage can be broken down into two parts: first, the
frequency of access (modification and usage), and second, the nature of
that access. The frequency of access may be one of these:
STREAM
The data store contents will be modified once and used at most a
few times.
STATIC
The data store contents will be modified once and used many times.
DYNAMIC
The data store contents will be modified repeatedly and used many
times.
The nature of access may be one of these:
DRAW
The data store contents are modified by the application, and used
as the source for GL drawing and image specification commands.
READ
The data store contents are modified by reading data from the GL,
and used to return that data when queried by the application.
COPY
The data store contents are modified by reading data from the GL,
and used as the source for GL drawing and image specification
commands.
NOTES
If data is NULL, a data store of the specified size is still created,
but its contents remain uninitialized and thus undefined.
Clients must align data elements consistent with the requirements of
the client platform, with an additional base-level requirement that an
offset within a buffer to a datum comprising N bytes be a multiple of
N.
The GL_ATOMIC_COUNTER_BUFFER target is available only if the GL version
is 4.2 or greater.
The GL_DISPATCH_INDIRECT_BUFFER and GL_SHADER_STORAGE_BUFFER targets
are available only if the GL version is 4.3 or greater.
ERRORS
GL_INVALID_ENUM is generated if target is not one of the accepted
buffer targets.
GL_INVALID_ENUM is generated if usage is not GL_STREAM_DRAW,
GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ,
GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
GL_INVALID_VALUE is generated if size is negative.
GL_INVALID_OPERATION is generated if the reserved buffer object name 0
is bound to target.
GL_OUT_OF_MEMORY is generated if the GL is unable to create a data
store with the specified size.
ASSOCIATED GETS
glGetBufferSubData()
glGetBufferParameter() with argument GL_BUFFER_SIZE or GL_BUFFER_USAGE
SEE ALSO
glBindBuffer(), glBufferSubData(), glMapBuffer(), glUnmapBuffer()
COPYRIGHT
Copyright © 2005 Addison-Wesley. Copyright © 2011-2012 Khronos Group.
This material may be distributed subject to the terms and conditions
set forth in the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 04/29/2014 GLBUFFERDATA(3G)
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